Post by doctorapplefox on Jan 3, 2012 21:31:05 GMT -5
!!!Sticky Please!!!
!!!Sticky Please!!!
!!!Sticky Please!!!
~~~
Best Offensive Techniques:
Royal Cannon
Power & Range: 160, (00000) Fixed
MP Cost: 220
Added Effects: N.A
Level Learnt: 80
Learnt By: Magnamon, Omnimon, GallantmonCM, Sleipmon, Duftmon.
Royal Slash
Power & Range: 145, (xx0xx) Selectable
MP Cost: 260
Added Effects: N.A
Level Learnt: 90
Learnt By: Omnimon, ImperialdramonPM, Gallantmon, GallantmonCM, Alphamon, Duftmon.
01 Crusher
Power & Range: 92, (xx0xx) Selectable
MP Cost: 187
Added Effects: Inflicts Paralysis
Level Learnt: 55
Learnt By: Digitamamon, ExTyrannomon, Piedmon, VenomVamdemon, Ghoulmon, Devitamamon, Diaboromon, Parasimon, Apocalymon, ZeedMilleniumon, SkullMammothmon, Dianamon, RavemonBM.
Burst Breath
Power & Range: 137, (xx00x) Selectable
MP Cost: 193
Added Effects: N.A
Level Learnt: 70
Learnt By: WarGreymon, ImperialdramonFM, ImpeirladramonDB, Apollomon, ShineGreymonBM.
Flash Punch
Power & Range: 102, (xx0xx) Selectable
MP Cost: 190
Added Effects: N.A
Level Learnt: 66
Learnt By: Mamemon, Pukumon, PrinceMamemon, BanchouLeomon, Goldramon, Vikemon, Susanoomon.
Spiral Claw
Power & Range: 103, (xx0xx) Selectable
MP Cost: 132
Added Effects: N.A
Level Learnt: 50
Learnt By: Peckmon, Garudamon, Silphymon, Owlmon, Gryphomon, Eaglemon, Ravemon, Valdurmon, RavemonBM.
Glory Thunder
Power & Range: 148, (00000) Fixed
MP Cost: 208
Added Effects: Electric Elemental Defense cut
Level Learnt: 77
Learnt By: Cherubimon (Good), Cherubimon (Evil), Susanoomon, RavemonBM.
Electro Whip
Power & Range: 110, (xx00x) Selectable
MP Cost: 156
Added Effects: Causes Confusion
Level Learnt: 62
Learnt By: Arukenimon, Rosemon, Babamon, Parasimon, RosemonBM.
Gigatonne Hydro
Power & Range: 115, (xx00x) Selectable
MP Cost: 158
Added Effects: N.A
Level Learnt: 54
Learnt By: TonosamaGekomon/ShogunGekomon, Dragomon, Whamon, Neptunmon, JumboGamemon.
Shining Ray
Power & Range: 118, (x0x0x)
MP Cost: 168
Added Effects: Machine Elemental Defense cut
Level Learnt: 60
Learnt By: ImperialdramonFM, HiAndromon, PrinceMamemon, ShineGreymon, JumboGamemon, QueenChessmon, DotShineGreymon.
~~~
Best Buffing & Recovery Techniques:
Wave of Content
Power & Range: ---, (x0000) Selectable
MP Cost: 135
Added Effects: Cuts targeted Digimon's Attack
Level Learnt: 44
Learnt By: Calumon, Qilinmon, Neptunmon, Babamon.
Mandala of Light
Power & Range: ---, (00000) Fixed
MP Cost: 250
Added Effects: Ups all Elemental Defense for all allies
Level Learnt: 60
Learnt By: Sakuyamon, Kuzuhamon.
Purifying Light
Power & Range: ---, (00000) Fixed
MP Cost: 135
Added Effects: Recovers 900 HP & purges all negative Status Effects
Level Learnt: 57
Learnt By: Tapirmon, Kabukimon, Yatagaramon, Magnamon, Phoenixmon, Sakuyamon, Babamon, Valdurmon, Lotusmon.
Absolute Heal
Power & Range: ---, (00000) Fixed
MP Cost: 170
Added Effects: Recovers 1500 HP
Level Learnt: 60
Learnt By: Calumon, Seraphimon, Magnadramon, ChronomonHM.
Power of Love
Power & Range: ---, (--0--) Selectable
MP Cost: 88
Added Effects: Resurrects 1 Digimon
Level Learnt: 41
Learnt By: Calumon, Frigimon, Monzaemon, Cherubimon (Good).
Dark Magic Square
Power & Range: ---, (00000) Fixed
MP Cost: 155
Added Effects: Decreases all enemy Elemental Defense
Level Learnt: 62
Learnt By: Vamdemon, LadyDevimon, Piedmon, Lilithmon, Dianamon, BeelzemonBM.
Dark Helping Hand
Power & Range: ---, (xx0xx) Selectable
MP Cost: 58
Added Effects: Ressurects 1 Digimon
Level Learnt: 30
Learnt By: Dracmon, Anubimon, Lilithmon.
Water of Life
Power & Range: ---, (00000) Selectable
MP Cost: 148
Added Effects: Revives all fallen front line allies up to 80% HP
Level Learnt: 58
Learnt By: Shaujinmon, MarineAngemon, Plesiomon
Burst Counter
Power & Range: ---, (x000x) Selectable
MP Cost: 180
Added Effects: Enables 3 adjacent Digimon to reflect the damage dealt to them back to the casting enemy.
Level Learnt: 45
Learnt By: HerculesKabuterimon, GallantmonCM, Goldramon, ShineGreymon, KingChessmon, Apollomon, ShineGreymonBM.
~~~
Best Traits
All Element
Effect: Greatly increases Digimon's Defense against all attacks.
Learnt By: BigMamemon, Magnamon, MetalEtemon, GigaSeadramon, Seraphimon, Armageddemon, Anubismon, Eaglemon, Apocalymon, Pharaohmon, Sleipmon, ChronomonHM, DotShineGreymon, DotMirageGaogamon.
Status Barrier
Effect: Cancels out all Status disorders.
Learnt By: Calumon, Creepymon, GallantmonCM, Armageddemon, BanchouLeomon, Apocalymon, ZeedMilleniumon, Susanoomon, MoonMilleniumon, ChronomonHM, DotShineGreymon, DotMirageGaogamon.
Economizer
Effect: Greatly reduces MP needed for techniques.
Learnt By: Chichimon, DotAgumon, Myotismon, Nanomon, Pandamon, MachineGaogamon, Qilinmon, Cherrymon, BishopChessmon, Kongoumon, ImperialdramonFM, ImperialdramonPM, Ghoulmon, MaloMyotismon, Ophanimon, Apocalymon, Sleipmon, MirageGaogamon, KingChessmon, ChronomonHM, Valdurmon, MirageGaogamonBM, DotShineGreymon, DotMirageGaogamon.
Skill Master
Effect: Greatly increases the duration of a technique's effects.
Learnt By: MetalEtemon, Puppetmon, Rosemon, Sakuyamon, Plesiomon, Parasimon, Apocalymon, RosemonBM.
Healing Aura
Effect: Greatly increases the efects of recovery moves.
Learnt By: MarineAngemon, Phoenixmon, Seraphimon, Ophanimon, MagnaDramon.
Gladiator
Effect: Tremendously increases damage dealt in battle.
Learnt By: LucemonCM, SaberLeomon, Creepymon, GallantmonCM, Pukumon, Boltmon, Dorugoramon, BanchouLeomon, Gulfmon, Goldramon, ChaosGallantmon, BlackWarGreymon, Susanoomon, Apollomon, ShineGreymonBM, ArgomonMega, Chaosmon.
God's Eye
Effect: Tremendously increases Digimon's accuracy rating.
Learnt By: ImperialdramonFM, ImperialdramonPM, Ghoulmon, Cherubimon (Good), Neptunmon, ImperialdramonDB, Jijimon, Abubismon, Goldramon, ZeedMilleniumon, GhoulmonB, Pharaohmon, Magnadramon, QueenChessmon, ChronomonHM, MirageGaogamonBM, Lotusmon, BeelzemonBM.
Assassin Sense
Effect: Tremendously increases Digimon's critical hit ratio.
Learnt By: Piedmon, VenomMyotismon, Omnimon, Cherubimon (Evil), Sakuyamon, ImperialdramonDB, Zanbamon, Darkdramon, Ebemon, Gulfmon, ZeedMilleniumon, GhoulmonB, BlackWarGreymon, GrandKuwagamon, Sleipmon, Lillithmon, RavemonBM, BeelzemonBM, Duftmon, Chaosmon.
Evasion Dance
Effect: Tremendously increases Digimon's chances of dodging enemy attack.
Learnt By: Calumon, Matadormon, Piedmon, Omnimon, Sakuyamon, Babamon, Valkryiemon, Magnadramon, Lillithmon, Dianamon, MirageGaogamonBM, RavemonBM, RosemonBM, Minervamon.
Heroic Move
Effect: Speed +30.
Learnt By: SaberLeomon, MetalGarurumon, Omnimon, Cherubimon(Good), Cherubimon (Evil), Gryphonmon, Zanbamon, SlashAngemon, Darkdramon, Valkryiemon, Justimon, Alphamon, MirageGaogamon, Ravemon, Valdurmon, Dianamon, MirageGaogamonBM, RavemonBM, Lotusmon, DotMirageGaogamon, Minervamon, Duftmon, Chaosmon.
Paralyze Barrier
Effect: Cancels out Paralysis Status disorder.
Learnt By: HerculesKabuterimon, Parasimon.
Ailment Resistance
Effect: Tremendously increases Digimon's resistance to Confusion, Death, Poison, Paralysis & Sleep.
Learnt By: BigMamemon, Lampmon, MetalEtemon, Neptunmon, MaloMyotismon, Boltmon, Jijimon, Babamon, KingChessmon, Duftmon.
~~~
Competitive Battling Strategies & Movesets
Offensive Category
This category consists of Digimon that tend to deal high damage and defeat enemy Digimon with variety of strong attacks, and to balance your team, a single Offensive Digimon is enough. Examples of offensive attacks: Flash Punch, Royal Slash, Burst Breath, Royal Cannon, Glory Thunder. Using variety of attacks will help you out in many situations. Digimon that have the trait "Heroic Power" are considered "Offensive" because that trait increases their Attack by 30 points, which means 999 attack + 30 = 1029, without any buffs at all, examples of such Digimon: GigaSeadramon, Creepymon, WarGreymon, Machinedramon, Omnimon, ImperialdramonPM, Cherubimon (Evil), Gallantmon. The Gladiator trait tremendously increases damage dealt to enemy Digimon, which helps deal a lot of damage, example of Digimon that have that trait: LucemonCM, SaberLeomon, Creepymon, GallantmonCM, Boltmon, BanchouLeomon, Gulfmon, Goldramon and ChaosGallantmon.
Defensive Category
This category consists of Digimon that are used to buff Ally Digimon, increase ally Digimons' resistances, tank enemy Digimon, heal ally Digimon and revive dead ally Digimon. The main traits for this category are: Heroic Guard (Defense +30), All Element (Greatly increases Digimon's Defense against all attacks), Status Barrier (Cancels out all Status disorders) and Healing Aura (Greatly increases the efects of recovery moves). Examples of Digimon that learn those traits: HerculesKabuterimon, GigaSeadramon, Magnadramon, MarineAngemon, Seraphimon, Ophanimon, Machinedramon, HiAndromon, Armageddemon, Apocalymon, Anubismon, Susanoomon. Tanking enemy Digimon attacks requires the buffing move "Mandala of Light", which increases your Digimons' resistances and help you tank enemy Digimons' attacks. Having the support trait "Defense Up" for 2 Digimon, and both are next to each other in-battle will help you tank enemy Digimon easily, along with using Mandala of Light. The best recovering technique is "Absolute Heal" which recovers 1500 HP too all of your ally Digimon, it is an important move to have, Purifying Light is also great, it recovers 900 HP and purges all negative Status Effects. Water of Life is important to have, because it revives all fallen front line allies up to 80% HP, Power of Love and Dark Helping Hand fully revives a single ally Digimon.
Team (01): Water Specialized
(1)Seraphimon:
- Final Heal
- Water of Life
- Ice Arrow Flurry (Lower Enemies' Water Resistance)
- Giga Missile
(2)Omnimon:
- Power of Love
- Royal Blizzard
- Royal Slash
- Electro Whip
(3)Gallantmon CM:
- Gigatonne Hydro
- Glory Thunder
- Flash Punch
- Mandala of Light
~~~
Team (02): Holy Specialized
Ophanimon
- Mandala of Light
- Absolute Heal
- Water of Life
- Starlight EX (Lower Enemies' Holy Resistance)
Rosemon Burst Mode
- Royal Slash
- Power of Love
- Dark Magic Square (Lower All Enemies' Resistances)
- Pollen Spray
BanchouLeomon
- Flash Punch
- Royal Slash
- Burst Breath
- Purifying Light (He has the trait Status Barrier, which helps him heal and remove negative status disorders on allies.)
~~~
It took me an hour to write this mini guide, it's still not done. I'll work on it later. I know it's horrible, I'll stop trying.
!!!Sticky Please!!!
!!!Sticky Please!!!
~~~
Best Offensive Techniques:
Royal Cannon
Power & Range: 160, (00000) Fixed
MP Cost: 220
Added Effects: N.A
Level Learnt: 80
Learnt By: Magnamon, Omnimon, GallantmonCM, Sleipmon, Duftmon.
Royal Slash
Power & Range: 145, (xx0xx) Selectable
MP Cost: 260
Added Effects: N.A
Level Learnt: 90
Learnt By: Omnimon, ImperialdramonPM, Gallantmon, GallantmonCM, Alphamon, Duftmon.
01 Crusher
Power & Range: 92, (xx0xx) Selectable
MP Cost: 187
Added Effects: Inflicts Paralysis
Level Learnt: 55
Learnt By: Digitamamon, ExTyrannomon, Piedmon, VenomVamdemon, Ghoulmon, Devitamamon, Diaboromon, Parasimon, Apocalymon, ZeedMilleniumon, SkullMammothmon, Dianamon, RavemonBM.
Burst Breath
Power & Range: 137, (xx00x) Selectable
MP Cost: 193
Added Effects: N.A
Level Learnt: 70
Learnt By: WarGreymon, ImperialdramonFM, ImpeirladramonDB, Apollomon, ShineGreymonBM.
Flash Punch
Power & Range: 102, (xx0xx) Selectable
MP Cost: 190
Added Effects: N.A
Level Learnt: 66
Learnt By: Mamemon, Pukumon, PrinceMamemon, BanchouLeomon, Goldramon, Vikemon, Susanoomon.
Spiral Claw
Power & Range: 103, (xx0xx) Selectable
MP Cost: 132
Added Effects: N.A
Level Learnt: 50
Learnt By: Peckmon, Garudamon, Silphymon, Owlmon, Gryphomon, Eaglemon, Ravemon, Valdurmon, RavemonBM.
Glory Thunder
Power & Range: 148, (00000) Fixed
MP Cost: 208
Added Effects: Electric Elemental Defense cut
Level Learnt: 77
Learnt By: Cherubimon (Good), Cherubimon (Evil), Susanoomon, RavemonBM.
Electro Whip
Power & Range: 110, (xx00x) Selectable
MP Cost: 156
Added Effects: Causes Confusion
Level Learnt: 62
Learnt By: Arukenimon, Rosemon, Babamon, Parasimon, RosemonBM.
Gigatonne Hydro
Power & Range: 115, (xx00x) Selectable
MP Cost: 158
Added Effects: N.A
Level Learnt: 54
Learnt By: TonosamaGekomon/ShogunGekomon, Dragomon, Whamon, Neptunmon, JumboGamemon.
Shining Ray
Power & Range: 118, (x0x0x)
MP Cost: 168
Added Effects: Machine Elemental Defense cut
Level Learnt: 60
Learnt By: ImperialdramonFM, HiAndromon, PrinceMamemon, ShineGreymon, JumboGamemon, QueenChessmon, DotShineGreymon.
~~~
Best Buffing & Recovery Techniques:
Wave of Content
Power & Range: ---, (x0000) Selectable
MP Cost: 135
Added Effects: Cuts targeted Digimon's Attack
Level Learnt: 44
Learnt By: Calumon, Qilinmon, Neptunmon, Babamon.
Mandala of Light
Power & Range: ---, (00000) Fixed
MP Cost: 250
Added Effects: Ups all Elemental Defense for all allies
Level Learnt: 60
Learnt By: Sakuyamon, Kuzuhamon.
Purifying Light
Power & Range: ---, (00000) Fixed
MP Cost: 135
Added Effects: Recovers 900 HP & purges all negative Status Effects
Level Learnt: 57
Learnt By: Tapirmon, Kabukimon, Yatagaramon, Magnamon, Phoenixmon, Sakuyamon, Babamon, Valdurmon, Lotusmon.
Absolute Heal
Power & Range: ---, (00000) Fixed
MP Cost: 170
Added Effects: Recovers 1500 HP
Level Learnt: 60
Learnt By: Calumon, Seraphimon, Magnadramon, ChronomonHM.
Power of Love
Power & Range: ---, (--0--) Selectable
MP Cost: 88
Added Effects: Resurrects 1 Digimon
Level Learnt: 41
Learnt By: Calumon, Frigimon, Monzaemon, Cherubimon (Good).
Dark Magic Square
Power & Range: ---, (00000) Fixed
MP Cost: 155
Added Effects: Decreases all enemy Elemental Defense
Level Learnt: 62
Learnt By: Vamdemon, LadyDevimon, Piedmon, Lilithmon, Dianamon, BeelzemonBM.
Dark Helping Hand
Power & Range: ---, (xx0xx) Selectable
MP Cost: 58
Added Effects: Ressurects 1 Digimon
Level Learnt: 30
Learnt By: Dracmon, Anubimon, Lilithmon.
Water of Life
Power & Range: ---, (00000) Selectable
MP Cost: 148
Added Effects: Revives all fallen front line allies up to 80% HP
Level Learnt: 58
Learnt By: Shaujinmon, MarineAngemon, Plesiomon
Burst Counter
Power & Range: ---, (x000x) Selectable
MP Cost: 180
Added Effects: Enables 3 adjacent Digimon to reflect the damage dealt to them back to the casting enemy.
Level Learnt: 45
Learnt By: HerculesKabuterimon, GallantmonCM, Goldramon, ShineGreymon, KingChessmon, Apollomon, ShineGreymonBM.
~~~
Best Traits
All Element
Effect: Greatly increases Digimon's Defense against all attacks.
Learnt By: BigMamemon, Magnamon, MetalEtemon, GigaSeadramon, Seraphimon, Armageddemon, Anubismon, Eaglemon, Apocalymon, Pharaohmon, Sleipmon, ChronomonHM, DotShineGreymon, DotMirageGaogamon.
Status Barrier
Effect: Cancels out all Status disorders.
Learnt By: Calumon, Creepymon, GallantmonCM, Armageddemon, BanchouLeomon, Apocalymon, ZeedMilleniumon, Susanoomon, MoonMilleniumon, ChronomonHM, DotShineGreymon, DotMirageGaogamon.
Economizer
Effect: Greatly reduces MP needed for techniques.
Learnt By: Chichimon, DotAgumon, Myotismon, Nanomon, Pandamon, MachineGaogamon, Qilinmon, Cherrymon, BishopChessmon, Kongoumon, ImperialdramonFM, ImperialdramonPM, Ghoulmon, MaloMyotismon, Ophanimon, Apocalymon, Sleipmon, MirageGaogamon, KingChessmon, ChronomonHM, Valdurmon, MirageGaogamonBM, DotShineGreymon, DotMirageGaogamon.
Skill Master
Effect: Greatly increases the duration of a technique's effects.
Learnt By: MetalEtemon, Puppetmon, Rosemon, Sakuyamon, Plesiomon, Parasimon, Apocalymon, RosemonBM.
Healing Aura
Effect: Greatly increases the efects of recovery moves.
Learnt By: MarineAngemon, Phoenixmon, Seraphimon, Ophanimon, MagnaDramon.
Gladiator
Effect: Tremendously increases damage dealt in battle.
Learnt By: LucemonCM, SaberLeomon, Creepymon, GallantmonCM, Pukumon, Boltmon, Dorugoramon, BanchouLeomon, Gulfmon, Goldramon, ChaosGallantmon, BlackWarGreymon, Susanoomon, Apollomon, ShineGreymonBM, ArgomonMega, Chaosmon.
God's Eye
Effect: Tremendously increases Digimon's accuracy rating.
Learnt By: ImperialdramonFM, ImperialdramonPM, Ghoulmon, Cherubimon (Good), Neptunmon, ImperialdramonDB, Jijimon, Abubismon, Goldramon, ZeedMilleniumon, GhoulmonB, Pharaohmon, Magnadramon, QueenChessmon, ChronomonHM, MirageGaogamonBM, Lotusmon, BeelzemonBM.
Assassin Sense
Effect: Tremendously increases Digimon's critical hit ratio.
Learnt By: Piedmon, VenomMyotismon, Omnimon, Cherubimon (Evil), Sakuyamon, ImperialdramonDB, Zanbamon, Darkdramon, Ebemon, Gulfmon, ZeedMilleniumon, GhoulmonB, BlackWarGreymon, GrandKuwagamon, Sleipmon, Lillithmon, RavemonBM, BeelzemonBM, Duftmon, Chaosmon.
Evasion Dance
Effect: Tremendously increases Digimon's chances of dodging enemy attack.
Learnt By: Calumon, Matadormon, Piedmon, Omnimon, Sakuyamon, Babamon, Valkryiemon, Magnadramon, Lillithmon, Dianamon, MirageGaogamonBM, RavemonBM, RosemonBM, Minervamon.
Heroic Move
Effect: Speed +30.
Learnt By: SaberLeomon, MetalGarurumon, Omnimon, Cherubimon(Good), Cherubimon (Evil), Gryphonmon, Zanbamon, SlashAngemon, Darkdramon, Valkryiemon, Justimon, Alphamon, MirageGaogamon, Ravemon, Valdurmon, Dianamon, MirageGaogamonBM, RavemonBM, Lotusmon, DotMirageGaogamon, Minervamon, Duftmon, Chaosmon.
Paralyze Barrier
Effect: Cancels out Paralysis Status disorder.
Learnt By: HerculesKabuterimon, Parasimon.
Ailment Resistance
Effect: Tremendously increases Digimon's resistance to Confusion, Death, Poison, Paralysis & Sleep.
Learnt By: BigMamemon, Lampmon, MetalEtemon, Neptunmon, MaloMyotismon, Boltmon, Jijimon, Babamon, KingChessmon, Duftmon.
~~~
Competitive Battling Strategies & Movesets
Offensive Category
This category consists of Digimon that tend to deal high damage and defeat enemy Digimon with variety of strong attacks, and to balance your team, a single Offensive Digimon is enough. Examples of offensive attacks: Flash Punch, Royal Slash, Burst Breath, Royal Cannon, Glory Thunder. Using variety of attacks will help you out in many situations. Digimon that have the trait "Heroic Power" are considered "Offensive" because that trait increases their Attack by 30 points, which means 999 attack + 30 = 1029, without any buffs at all, examples of such Digimon: GigaSeadramon, Creepymon, WarGreymon, Machinedramon, Omnimon, ImperialdramonPM, Cherubimon (Evil), Gallantmon. The Gladiator trait tremendously increases damage dealt to enemy Digimon, which helps deal a lot of damage, example of Digimon that have that trait: LucemonCM, SaberLeomon, Creepymon, GallantmonCM, Boltmon, BanchouLeomon, Gulfmon, Goldramon and ChaosGallantmon.
Defensive Category
This category consists of Digimon that are used to buff Ally Digimon, increase ally Digimons' resistances, tank enemy Digimon, heal ally Digimon and revive dead ally Digimon. The main traits for this category are: Heroic Guard (Defense +30), All Element (Greatly increases Digimon's Defense against all attacks), Status Barrier (Cancels out all Status disorders) and Healing Aura (Greatly increases the efects of recovery moves). Examples of Digimon that learn those traits: HerculesKabuterimon, GigaSeadramon, Magnadramon, MarineAngemon, Seraphimon, Ophanimon, Machinedramon, HiAndromon, Armageddemon, Apocalymon, Anubismon, Susanoomon. Tanking enemy Digimon attacks requires the buffing move "Mandala of Light", which increases your Digimons' resistances and help you tank enemy Digimons' attacks. Having the support trait "Defense Up" for 2 Digimon, and both are next to each other in-battle will help you tank enemy Digimon easily, along with using Mandala of Light. The best recovering technique is "Absolute Heal" which recovers 1500 HP too all of your ally Digimon, it is an important move to have, Purifying Light is also great, it recovers 900 HP and purges all negative Status Effects. Water of Life is important to have, because it revives all fallen front line allies up to 80% HP, Power of Love and Dark Helping Hand fully revives a single ally Digimon.
Team (01): Water Specialized
(1)Seraphimon:
- Final Heal
- Water of Life
- Ice Arrow Flurry (Lower Enemies' Water Resistance)
- Giga Missile
(2)Omnimon:
- Power of Love
- Royal Blizzard
- Royal Slash
- Electro Whip
(3)Gallantmon CM:
- Gigatonne Hydro
- Glory Thunder
- Flash Punch
- Mandala of Light
~~~
Team (02): Holy Specialized
Ophanimon
- Mandala of Light
- Absolute Heal
- Water of Life
- Starlight EX (Lower Enemies' Holy Resistance)
Rosemon Burst Mode
- Royal Slash
- Power of Love
- Dark Magic Square (Lower All Enemies' Resistances)
- Pollen Spray
BanchouLeomon
- Flash Punch
- Royal Slash
- Burst Breath
- Purifying Light (He has the trait Status Barrier, which helps him heal and remove negative status disorders on allies.)
~~~
It took me an hour to write this mini guide, it's still not done. I'll work on it later. I know it's horrible, I'll stop trying.