|
Post by Thrasher on Jan 19, 2012 15:38:56 GMT -5
I am building a stall team, with lots of stat boosters and reducers, something that makes the opponent rage ;D What do you guys think?
Valdurmon -01 Crusher -Royal Blizzard -Blazing Power -Light Mandala
ZeedMilleniummon -Fatal Hand -Dark Helping Hand -Dmag. Square -Purification
Susanoomon -Rainbow Spit -Hard Shell -Lullaby -Water Of Life
Valdurmon is there for its sig. (101 damage, hits 3 times, reduces attack), same goes for zeed (reduces defense in 5 zones). Susanoomon is there mostly for status barrier and a 5 zones powerful move to hit with after all the stat boosting.
|
|
|
Post by Gleam on Jan 19, 2012 17:20:49 GMT -5
Not quite sure what hard shell is. It looks pretty solid though. Blazing power seems kinda contradictory since you already have moves that drop defence.
|
|
|
Post by doctorapplefox on Jan 19, 2012 22:43:22 GMT -5
Blazing Power is useless, remove it.
|
|
|
Post by Thrasher on Jan 20, 2012 2:32:38 GMT -5
Gleam: boosts defence (2 zones) But i guess i might remove that as well, since i can already drop attack.
|
|
|
Post by Gleam on Jan 20, 2012 4:45:11 GMT -5
Sounds like a plan. Least your thinkin.
|
|
|
Post by doctorapplefox on Jan 20, 2012 13:43:32 GMT -5
Stat boosting techniques (Other than Mandala of Light) are quite useless, don't bother using either one of the current ones you chose to learn, other than Mandala of Light, which is a must-to-have technique.
|
|
|
Post by doctorapplefox on Jan 21, 2012 14:13:46 GMT -5
I am building a stall team, with lots of stat boosters and reducers, something that makes the opponent rage ;D What do you guys think? Valdurmon -01 Crusher -Royal Blizzard -Blazing Power -Light Mandala ZeedMilleniummon -Fatal Hand -Dark Helping Hand -Dmag. Square -Purification Susanoomon -Rainbow Spit -Hard Shell -Lullaby -Water Of Life Valdurmon is there for its sig. (101 damage, hits 3 times, reduces attack), same goes for zeed (reduces defense in 5 zones). Susanoomon is there mostly for status barrier and a 5 zones powerful move to hit with after all the stat boosting. I change my mind, this time is quite bad in terms-of-traits.
|
|
|
Post by Thrasher on Jan 21, 2012 14:28:04 GMT -5
I don't really need good traits (except status barrier) on this team . I know valdurmon's aren't that good, but its signature move makes up for that. Why'd i need all element when i have 2 moves that reduce atk + light mandala?
|
|
|
Post by doctorapplefox on Jan 22, 2012 0:06:23 GMT -5
I don't really need good traits (except status barrier) on this team . I know valdurmon's aren't that good, but its signature move makes up for that. Why'd i need all element when i have 2 moves that reduce atk + light mandala? Like I said, stat boosting techniques (Other than Mandala of Light) are quite bad, and they don't increase/decrease statistics that much, unlike in Lost Evolution, where they were god-like.
|
|
|
Post by Gleam on Jan 22, 2012 1:09:31 GMT -5
i never got to play lost evolution sadly.
|
|
|
Post by doctorapplefox on Jan 22, 2012 1:51:13 GMT -5
Two of my friends, KilledHeart and Hyhae finished the game and taught me how to finish it, I believe KilledHeart was the first in the world to complete the game...
|
|
|
Post by Thrasher on Jan 22, 2012 3:14:32 GMT -5
It'd be good if they release it in english... anyway, back on topic, i am gonna do some calculates to see how much these moves reduce damage. One attack reduction doesn't even reduce damage sometimes, but maybe 3 might be worth something. Gotta check that.
|
|
|
Post by doctorapplefox on Jan 22, 2012 3:29:38 GMT -5
Lol, you make me laugh. You can't use the same stat-reducing technique 3 times in a row, you can only use it once, and then use it again when the effect is gone.
|
|
|
Post by Thrasher on Jan 22, 2012 3:47:03 GMT -5
Valdurmon's signature hits thrice and each it deals damage+ reduces attack. I dunno if only the first hit counts, but if it works this way it's plain crap
|
|
|
Post by doctorapplefox on Jan 22, 2012 3:52:31 GMT -5
Only the first counts.
|
|